IMAX - Nope
Role: CG Artist
Software Used: Houdini, Maya, After Effects
For the IMAX release of Jordan Peele’s Nope, we created a series of still images plus a looping animation.
My responsibilities included creating a procedural skeleton and animation system in Houdini for the skydancers as well as the environment, clouds plus final comps and color.
Credits
Creative Director: Anthony Gibbs
Designers: Jake Ferguson, Scott Bell
Editor/Sound Design: Danielle White
3D Animator: Scott Bell
Producer: Renee Robson
Coordinator: Jackson Kerr