IMAX - Dr. Strange
Role: CG Artist
Software Used: Houdini, Maya, Nuke, Substance Painter
For the IMAX release of Marvell’s Spiderman - No Way Home we created a warped and twisted version of New York City.
My responsibilities included the CG environment, lighting, rendering and comp. I created a custom spider web HDA in Houdini to make it easy to generate art directable webs attached to various objects.
Credits
Creative Director: Anthony Gibbs
Designers: Jake Ferguson, Russ Gautier, Eugene Gauran
CG Lead: Scott Bell
3D Artists: Matt Johnson, Cameron Morris
Head Of Production: Ryan Burcham
Producer: Renee Robson
Coordinator: Jackson Kerr
Design Intern: Cameron Morris